From what I've read of this site (especially this topic), it seems to be mainly made up of people who like the DKC trilogy & who think the DK64 game could have been improved on & wasn't as good as them. So, I figured this forum's the best place to tell people about my DK64 remake that I've been obsessed w/ working on in the last several months...
I'm not actually trying to put this into production & make into a playable game like the other fangames here -- don't worry about doing that; this is just an idea written to have fun reading. This didn't get attention on deviantart when i tried posting there (except 1 comment just saying "o'', what the heck?); this is crazy (felt like it should have got more attention). If you're one of those users like Chibisai Kong who is fine w/ the real game & don't think it neeed a remake.. ignore this topic. But hopefully the majortiy of Atlas users (who'd like this) will be the ones who read & understand this.
I've filled in the DK64 worlds w/ more creative intresting tasks different than mostly just stompin' on switches for most of the game. (Examples of tasks I added:- sort evil crabs outa smbody 's shell collection; search various holes in the ground w/ Expresso; shooing elephants off tightropes which you then climb; freeing kongs from insde giant spikeshark mouth instead of just them behind gate). Worlds & gold banana tasks are much easier to complete, also easier to find & their locations are pointed out in more clear ways. A few of the more interestng tasks from the real game (eg: minecart rides, climbing fungi tower) are left in too, but most of the less-imaginative switch-shooting ones are removed leavin only these & ones I made up. No 1980's DK arcade minigame is required to be played during this -- it would distract too much from the main 3D adventure you are playing it for.
Other users (see above) agreed DK64 had no theme, & so all the Kremlings are boxers (since the real game's final boss was one) -- some new kind of Kremlings I made up include: -
Kickboxer (standard krem, has huge kicking legs),
Kombiner(combines boxing w/ other sports like waterskiing & indoor climbing),
Kounter (who blocks your attacks from the front, with his enormous gloves),
Katapult(launches himself from elastic/vine slingshot borders of rooms), & crabs wearing boxing gloves. also the king K Rool's renamed
Ring King K Rool (maybe he wants to use his machine to suck the power out of all of DK island so that he's as powerful as the kongs & so that he wins the annual boxin' championship). There's no K Lumsy keys, you're just needing battle crowns to prove yourself worthy (to the event managers) of facing K Rool; you get 1 crown for each boss fight in each world & when you got all crowns, fly plane to where the K rool match takes place (insted of inexplicably falling into planewreck to enter ring, which I belive the real DK64 did).
Custom kongs I invented include Dynamighty who has infinite TNT & who can levelup so that he can survive foes' explosions, & Domino kong who forms bridges (for others) over chasms w/ his long thin body (& Lanky, Donkey & Diddy still in it. I felt Chunky was unnecesary cuz his main skill was superstrengh & Donkey's already well known for that.) (I've thought of having the player be able to switch Kongs anytime by pressing R to bring out the "Barrel-o-Monkeys" at anytime, & when in it, you can recap a description of each Kong's abilities to remind you, so you know who to use)
Instead of Troff & Scoff requiring the coloured bananas & B Loker requiring gold ones, this version just has you feed monster hippos thruout maps so they dont gobble you (feed them either variety of banana, gold ones are just worth more in weight). The small bananas can be collected by any Kong, not colour coded (the colour coding never bothered me but I've heard lots of others complain about it)
I'll post more about it only if people show interest, otherwise this will be the last post I ever make about a game idea in my life.
(You'll have to go to my deviant art page (
emeraldeditor.deviantart.com) to see the drawings I drew of it. I tried uploading attachments here but they were too big. The pictures below may look sketchy & faded colour, this isn't meant to be masterpiece drwngs of it, just showing off the ideas in pic's, obviously the game would have better graphics than this