So as not to appear too negative, I'll start with some good points about DK64:
Strengths
- Thankfully, Rare remembered to include primates and bananas in the game
- The bosses were quite cool, especially compared to the many notoriously easy/boring ones featured in the DKCs.
- Koshas - the little crocs with BIG clubs! A nod to Kutlass, perchance?
- Klobbers - they are possibly the coolest thing in the whole game, and gave DK64 a little DKC2 essence
And now, what I really made this topic for...
Failings:
Gameplay has always been the main thing I've been impressed with in the DKC games, but DK64 was a huge let-down. The quick, responsive control and action-packed gameplay was lost, and we were left with slow and floaty characters with the lumbering agility of real world gorillas. Don't get me wrong; I'm incredibly fond of real gorillas, but they don't make for very stimulating gameplay...
Graphics were arguably the biggest reason for DKC's fame around its release, and Banjo-Kazooie was graphically beautiful, but somehow Rare seemed to put less attention to quality and detail into DK64's textures and character/terrain models. The over-sized levels are possibly a culprit here - technical limitations and time constraints being among my guesses for the reasons. For a game that required the N64 expansion pack, I sure wasn't impressed by the result.
The music of DK64 wasn't dreadful - in fact, I think it would have been well suited to the Banjo series (which has plenty of music I adore) - but it certainly didn't fit with my preconception of how a successor to the DKC trilogy ought to sound. There were too many cheery/cheesy melodies, and, just as disappointingly, there was more or less a complete lack of environmental ambience. Correct me if I'm wrong, but that's the impression I got, and the memories I keep.
So that's the start of my list of 'failings', and a few positives for good measure. There are many, many more good and bad points about DK64, and I'll post some more soon, but I'm sure there are others here who have a burning desire to share their thoughts, too...
What do you see as DK64's greatest strengths/failings?
edit: Feel free to share your thoughts on the strange/interesting aspects of the game, too.