Cosmicman wrote:I guess rare was running out of memory space.
Yes, but that's the biggest possible size of any normal SNES game. Anything bigger would (to my knowledge) only work on an emulator. Only about 24 SNES games use a full 4MB, DKC Trilogy included.Raccoon Sam wrote:It's not Rare running out of 'memory space', more likely just being reasonable. DKC was 4 Megabytes in size, that's the size of an average MP3 song.
The second one is the same sound used when you knock away enemies with Rambi.Raccoon Sam wrote:the first being a shooting barrel.
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