Qyzbud wrote:That first video is one of Cody's, so he might be able to help explain a bit of what's going on.
Is that a cartridge of yours, Cody? Can you tell us anything about its origin, when/why it started glitching, etc?
I'd be happy to!
My mom's friend gave me a few old Super Nintendo games back in '08, among them Lion King, Road Runner, Super Mario World, and--as you'd have it--Donkey Kong Country. Naturally I'd pointed out DKC, and she remembered that game fondly and wishes she still had a working "machine" to play the games on. Therefore, I'm assuming her SNES broke and the remaining games were just sitting on a closet shelf for over a decade. That's really all I can say about its origin, sadly.
The cartridge, to my knowledge, has been like that since I first received it. I first played it in either 2009 or 2010 granted, but I didn't take particularly bad care of it. It plays the exact same on my SNES, my brother's SNES and my Supaboy, so I'm confident it's a problem with the cartridge and not any SNES. The cartridge contacts are incredibly dirty, but I also tried cleaning it to no avail...it worked with my EarthBound, but not this DKC.
Here's everything I've noticed:
1. the game freezes and turns black whenever I either attack using Rambi or DK/Diddy
2. the banana count, 904, doesn't go away regardless of what you do
3. you can levitate by holding X in presumably every level...I've gotten clear to Coral Capers using that method without touching an enemy, anyhow
4. there's a slight delay on the world map upon it loading Kongo Jungle
5. you're in the Funky barrel plane on the Kongo Jungle map
6. the level names are all wonky
7. you start out with golden DK and you ride a red Rambi
8. In Ropey Rampage, Diddy can't grab hold of any ropes
@Cosmicman: I don't own that particular model, nor does my brother, so it can't be the SNES. Oh well. It's a mystery.