aperson98 wrote:I have a suggestion on Diddy carrying heavier characters why not edit Dixie's sprite of carrying heavier characters? As for DK why not edit him to have a carry animation like Kiddy?
Tonberry2000 wrote:Don't worry about it. It's your project! Do what you want and have fun!
Phyreburnz wrote:This is coming along wonderfully!
If you don't mind, I would like to take up aperson98's suggestion of using Dixie's animation of holding a heavy Kong and editing it to make it Diddy.
I would also like to try to make something that will work a bit better for DK holding another Kong.
It may take a little while (maybe a week, because I have school and work), but I think I can do it.
Super Luigi! wrote:Wow, did I miss a lot! leo_core, what I was asking, was are you working on this DKC4 project by yourself, or with some other people for a business?
doug kong wrote:dk tried to think walking was good...
Phyreburnz wrote:leo_core, you said you use photoshop, right? In that case, if you'd like to use the sprites I've edited, you should download them here.
I've recently completed sprites for Diddy holding a heavier Kong.
Phyreburnz wrote:I don't know if you've seen it, but I've done animations of DK walking with a Kong. I am also working on animating all the Kongs on his shoulders. The regular sprites need just a little editing, mainly erasing the feet. I still have to complete the a few more things to make all of the animations DK would need to use the team-up move.
Tonberry2000 wrote:I'm so excited to see those new sprites in action!
Tonberry2000 wrote:Who made the Expresso/Winky crates? They're great.
VideoViking wrote:Do you have the images for the Squawks and Rattly crates? I like to use them.
Super Luigi! wrote:I think the Expresso and Winky crates are from the first DKC. In fact, all the animal crates look like the ones in the games.
VideoViking wrote:Leo_Core: Yes. I would like PNG images of the Rattly and Squawks crates.
HellFire wrote:Hi. The DKCatlas user 'aperson' created the Rambi floating sprites, but they're for the DKC Rambi, not DKC2 (in the original, Rambi was grey, but in DKC2 he is "brown"). Also, notice that he created Winky's and Expresso's crates in DKC2/3 style (i.e. tilted) which does look better than the DKC1 style. I think you should consider using the tilted crates instead of the DKC1 and the custom ones you created, it will look better. Link: viewtopic.php?f=26&t=576&start=50
Other than that, nice progress, looking forward to playing it. By the way, will a level editor be available? And netplay?
Markster wrote:Holy crap, I can't wait to play this game, it looks great, this is going to be the greatest DKC fan-game ever made!
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Also, I have reached 666 posts!!!
The Banana Bird wrote:How close to done is this exactly? It looks really interesting and is going great!
Tonberry2000 wrote:Leo, be sure to check here for anything you might need outside of edits;
viewtopic.php?f=26&t=1476
First I have been informed that the hiperkalango computer is damaged, because of a lightning of a storm! But he survived and got me a copy of the project source. He should be back within a few days.
Markster wrote:I got some questions about DKC4.
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1. Is there going to be animal buddy barrels?
2. Is there going to be a map screen on this game?
HellFire wrote:Very nice progress. Looking forward for the expresso.
The winky looks really nice. Will the rattly be just like winky but with the ability to "charge" the jump? I was thinking about what could differentiate winky from rattly and i think i got an idea. What if you could go underwater with winky? It makes perfect sense. It could give you better swimming control, similar to the frog vest in Mario Bros 3. Enguarde would still be useful because he can attack underwater, winky would just have better (but not faster) swimming. Of course this would need some custom sprites, but i think its a worth mentioning idea.
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