Interesting... the first two or so posts of this topic are regarding Donkey Konga, but the next eight or so are about Barrel Blast.
Jomingo, I'll have to change your rank/username to
Major Off-Topic.
AHEM!
I think the bongo music-based game idea was a good one, but rather poorly executed. The only experience I can speak from is the original Donkey Konga, but from what I've heard, most of my criticisms are appropriate to its sequels, too.
Firstly, the music - it
has to be more about the DK games,
much less about 'popular' music. At
least they have to have a 'choose your style' option where you can nominate a VG music/chart music preference, or something along those lines. I know they are trying to appeal to the general public, not just DK/video game fans, but this was something that really bothered me. It's a Donkey Kong game about music... why isn't there more
DONKEY KONG MUSIC involved?
Well, that would make a future Konga game far better straight away. Also, the Wii supports the DK bongos, right? Make sure the new
Konga supports the bongos! That's a no-brainer if you ask me, but after
*sigh* Barrel Blast* ditched the bongos, I started to doubt the logic of the universe.
*Okay, so I mentioned Barrel Blast - but it was for a far more on-topic reason than all of the above instances...