Swing King wrote:Who the HELL told you Wario was a Mario character!
Alright, I'm sorry. I wasn't having a very good day. I'll be good, I promise. And, VB Wario Land should be on that. But that argument really was stupid, lets's just forget that happened. Oh, and the Angry Sun was my favorite enemy in SMB3.
Swing King wrote:Wait, then Mario is a DK spinoff character! Take that people who say DK is a Mario spin-off!
The Angry Sun wrote:Swing King wrote:Who the HELL told you Wario was a Mario character!
Um...
How about...
Super Mario Land 2: 6 Golden Coins
Mario & Wario
All the Mario Karts(Except Super Mario Kart)
All the Mario Parties
Super Mario 64 DS
All the Mario Tennises (Except the Portables)
All the Mario Golfs(Except the Portables)
Super Mario Strikers
Mario Strikers Charged
And in Mario & Sonic at the Olympic Games he is one of the Mario Characters.
Just to name a few.
Wario Land II is not entirely linear in narrative, something that is unusual for a platform game. Reaching one of the game's end bosses will reveal a 'map' of the game after the first play-through, from which the levels with secret exits are revealed, and the player may choose which level they want to enter among the ones unlocked. All secret exits alter the storyline of the game (which is conveyed in cutscenes), and all but one alter the game's ending.
The game is noteworthy for its branching paths. By finding hidden exits in some stages, the player can change the direction of the game's plot (loose as it is) and uncover different endings, as well as find more treasure. In fact, finding every single ending and the Really Final Chapter (unlocked by collecting all the picture panel tiles and all the treasures) is the only way to truly finish the game.
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