DKC2 Disassembly

Where dead topics hang out.

DKC2 Disassembly

Postby p4plus2 » December 25th, 2011, 9:54 am

I will no longer be maintaining this thread here. It is to much effort to keep up with this thread on multiple sites when it is unlikely to ever get attention anyways. If you are still interested in this project you can find it at *removed*. I still plan on continuing it fully and documenting more of DKC2, but I keep forgetting to update this thread.

Sorry for wasting this thread. But it is better to link back to a thread I know I will always maintain I suppose.
Newcomer
Posts: 4
Joined: 2011

Re: DKC2 Disassembly

Postby Markster » December 25th, 2011, 10:07 am

Cool, but is this illegal to download?
Expedition Leader
Bananas received 37
Posts: 1050
Joined: 2010

Re: DKC2 Disassembly

Postby p4plus2 » December 25th, 2011, 10:30 am

Arguable, it does not contain a ROM and can not be directly assembled. Similar to how smwcentral.net has an all.log of SMW. I should also mention code banks are $80, $Bx and data banks are everything else.

If a moderator/admin wishes it removed I will comply, but I don't believe there is a problem here.
Newcomer
Posts: 4
Joined: 2011

Re: DKC2 Disassembly

Postby p4plus2 » December 28th, 2011, 7:29 am

I have updated with several more corrections, If anybody finds any errors just toss a message my way and I will look into it as soon as possible.
Newcomer
Posts: 4
Joined: 2011


Return to Post Mortuary

Who is online

Users browsing this forum: No registered users and 5 guests