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DKC2 Disassembly

PostPosted: December 25th, 2011, 9:54 am
by p4plus2
I will no longer be maintaining this thread here. It is to much effort to keep up with this thread on multiple sites when it is unlikely to ever get attention anyways. If you are still interested in this project you can find it at *removed*. I still plan on continuing it fully and documenting more of DKC2, but I keep forgetting to update this thread.

Sorry for wasting this thread. But it is better to link back to a thread I know I will always maintain I suppose.

Re: DKC2 Disassembly

PostPosted: December 25th, 2011, 10:07 am
by Markster
Cool, but is this illegal to download?

Re: DKC2 Disassembly

PostPosted: December 25th, 2011, 10:30 am
by p4plus2
Arguable, it does not contain a ROM and can not be directly assembled. Similar to how smwcentral.net has an all.log of SMW. I should also mention code banks are $80, $Bx and data banks are everything else.

If a moderator/admin wishes it removed I will comply, but I don't believe there is a problem here.

Re: DKC2 Disassembly

PostPosted: December 28th, 2011, 7:29 am
by p4plus2
I have updated with several more corrections, If anybody finds any errors just toss a message my way and I will look into it as soon as possible.