Simion's Search Algorithm (Perlin Hunter)
Posted: May 4th, 2018, 12:16 pm
Simion's Search Algorithm
This is a new algorithm to auto-generate levels and provide partial fill-ins for level designers.
Currently only the base algorithm is done; there will be more advancements in the future as well as speed optimizations.
The most recent progress involved getting the base algorithm done which I completed around May 11th 2024 (Mother's Day weekend).
I won't be regularly editing this post so you will need to check back for new progress update posts!
The image here displays the capability of Simion's Search to give you an idea of what kind of output to expect:
OLD POST:
This is a new algorithm to auto-generate levels and provide partial fill-ins for level designers.
Currently only the base algorithm is done; there will be more advancements in the future as well as speed optimizations.
The most recent progress involved getting the base algorithm done which I completed around May 11th 2024 (Mother's Day weekend).
I won't be regularly editing this post so you will need to check back for new progress update posts!
The image here displays the capability of Simion's Search to give you an idea of what kind of output to expect:
OLD POST:
Spoiler!