DELTA Game Engine v0.0.2.0[Simultaneous Update - Comes With DKCRE v0.0.2.0]>>> DOWNLOAD <<<Features for the Resource Editor:-Header detection. All ROMs verified to be
"Donkey Kong Country (U) (V1.0) [!].smc" should work regardless of whether the ROM has a 512 bytes header.
-All previously mentioned Level Terrain extraction errors have been fixed (Coral Capers and Clam City were missing rows of tiles).
-
Bouncy Bonanza has been corrected; it uses a
RED Caves Pallet which Gaingurgolo did not document.
-Now extracts almost every level, including bonuses in every possible pallet, and some backgrounds and foregrounds too!
-Now runs under a Windows GUI, with a much nicer message display system. You get fancy progress percentage meters, as well.
Features for DELTA:You must extract graphics from a ROM verified to be "Donkey Kong Country (U) (V1.0) [!].smc" before this engine will function properly.-The engine is now state-based; you can switch between the startup screen and the main game.
-Ability to set application priority. This will help a lot if you have things running in the background. It's not guaranteed to always keep the engine from hiccuping, though. The default setting is Very High, you
might want to lower this.
-The game window should no longer conflict with the windows theme you are using, thus eliminating the "graphic shift" effect.
-You can scroll around Oil Drum Alley using the arrow keys, with all backgrounds and foregrounds rendered at their correct positions. Hold down
CTRL to speed up the scrolling.
NOTE: The menu item "Windows Classic Mode" in the View menu does nothing, it's a relic from attempting to fix the window sizing.