by Jomingo
»
April 3rd, 2008, 8:08 am » Short link
OK, this may seem kinda random, hence the title, but I've decided to start a topic about one of the most interesting chapters in the History of Video Games, The Rise and Fall of the Sega Dreamcast. I originally had this idea for a possible feature article on the site, but Qyzbud and I have decided to keep the site more about DK, and just make this into a topic instead. I will list everything I know about the topic, while making it into an exciting read. Please correct me if there are any mistakes, and feel free to add anything else you feel is important, as well as discuss what I have written.
The Sega Dreamcast was a system that was ahead of it's time, rising out of the mist of a great failure of a system. It pioneered in online gaming, leading the way for the Xbox, and later the Playstation 2. Before I can tell you about the Dreamcast, I have to explain what lead to the Dreamcast's creation, The Sega Saturn.
Sega had been struggling to compete with Nintendo since it's introduction to the gaming market with the Sega Master System. Soon to come out was the Sony Playstation, which had high expectations set for it. There was also the announced Nintendo Ultra 64 (which would later drop the word "ultra" from it's title). Sega had just come off of several major hardware flops, the Sega CD and 32X, so they were out to fix this situation and get back on top. The Sega Saturn was released in 1995. To make a long story short, it flopped. It was a technically superior system, but it was extremely hard to work with. It's internal arrangement made it difficult to untap it's potential. That, and the $400 price tag, (compared to the Playstation's retail price of only $299) got the system off to a bad start. Sega started making plans for their next system only two years after they released the Saturn. This would later become known as the Sega Dreamcast.
The Sega Saturn was discontinued in late 1998. This early discontinuation angered many third party developer's, many of whom had to cancel games they had planned for the Saturn. The Sega Dreamcast was released in November of '98 in Japan, and elsewhere in late 1999. The Dreamcast was the first system to have built in internet capabilites, and the only major system ever to feature online gaming over Dial-up. The Dreamcast sold well, very well! It broke pre-order records, and Sega coundn't fill all the advance orders. They made close to $100 Million dollars on combined hardware and software sales during the Dreamcast's launch.
The Dreamcast sold great in it's first year. Though they didn't have any of EA's sport titles (due to the EA's losses over the Saturn), they did fine with there Sega Sport's titles. Though they were doing good, the competition was looming on them, and soon they would have to deal with the release of the Playstation 2.
Sony announced their next system a year before it came out, and this diverted a lot of people from buying the Dreamcast. Many people were still loyal to Sony after the success of the Playstation, so they waited for the Playstation 2 instead of getting the Dreamcast.
Sega couldn't keep up after the Playstation 2 was released. It was almost entirely ignored in Japan, mostly due to the PS2's DVD playability. It was cheaper than an actual player at the time. Not even a price cut in the middle of 2000 (making the Dreamcast half the price of the PS2) could stop this new system's momentum. It was wierd, one minute they were on top of the world, and then it just suddenly stopped. The announcement of the Microsoft Xbox and the Nintendo Gamecube later that year was quite possibly the last straw for Sega.
In July of 2001, Sega announced that they would discontinue the Dreamcast, and drop out of the Video Game Hardware market. One of the most innovative councils of all time, paving the way for online gaming right out of the box, amazing graphics even two years before the Playstation two was released, and several amazing titles including Sonic Adventure, PowerStone, Shenmue and many others, was now gone. Sega was still going to keep producing games for other councils, though they have become a shell of their former selves.
This year marks the 10th anniversary of the Dreamcast, so if you have one, make sure you dust it off and start playing it in honor of the most ambitious console of all time.