Personally, I found it to be an excellent balance — not too easy, not too hard — and I've yet to become so good at it that I can auto-pilot my way through levels (which I can typically do in previous DKC games).
I've recently read that Tropical Freeze is promising to be even tougher than its predecessor; here's the quote:
Joey Davidson of TechnoBuffalo wrote:Okay, so, Donkey Kong Country Returns, the title that dropped originally for the Wii and then the Nintendo 3DS, is notoriously difficult. So difficult, in fact, that one of the 3DS port’s features was less difficulty.
Donkey Kong Country: Tropical Freeze, the Wii U exclusive follow-up to 'Returns, will be harder. I know this because the Nintendo of America rep running my demo here at New York Comic Con told me so. There are entire levels that will out and out challenge you as a gamer. He compared the precision requirements to Super Meat Boy, which, folks, is scary. [link]
Now, this all sounds good to me — I love a challenge — but I know it's not everyone's cup of tea.
What do you guys think? Is it a mistake for Retro to make Tropical Freeze an even harder game than 'Returns, or do you think this kind of challenge is exactly what the game needs?
Take the poll, and share your thoughts!