"Donkey Kong Country is truly perfect."
"If you do not get this amazing new generation of Donkey Kong madness, you are stupid!
Yes, I know; that's insulting, but it's also the truth."
Qyzbud wrote:Wow, those are very beta indeed. You've turned up some good stuff lately, Tal.
Almost as strange as seeing Klaptraps in Lava Lagoon, was hearing this guy's "factual report""Donkey Kong Country is truly perfect."
"If you do not get this amazing new generation of Donkey Kong madness, you are stupid!
Yes, I know; that's insulting, but it's also the truth."
I mean, I agree, but...
By the way, Topsail Trouble & Krow's Nest looked great in that vid. The darker storm aesthetics were very well suited, I think.
Geno wrote:- Odd SMW-ish sounds in the shot with Kannon (sounds like the sound from SMW when Magikoopa shoots magic at you) EDIT: Also, the brick/flip block breaking sound is VERY audible.
BlueTronic wrote:10. In Parrot Chute Panic Diddy walks in the air instead of hanging on Purple Squawks.
Geno wrote:I'm actually surprised nobody mentioned the Gangplank Galleon image, because
I just noticed how odd it is
Besides the obvious lack of a player and level name on the map...
For one thing, every icon is level icons. Monkey Museum, Kong Kollege, Swanky's Bonus Bonanza, and Funky's Flights II are all Diddys
And of the icons, the ones for Topsail Trouble and Lockjaw's Locker icons are completely absent
And speaking of the Kong Kollege icon, it is underwater! I betcha that's one of those scrapped underwater stages that used "Stickerbrush Symphony" as the music.
Also, which levels there are cleared or not don't make much sense
They all display Diddy faces, except Pirate Panic, Mainbrace Mayhem, Ganplank Galley, and Krow's Nest, so I have no clue what the path on the map must be
(Additionally, Krow's Nest uses the normal Klomp icon instead of a )
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