Google Translate wrote:No doubt one of the best hacks I've ever played, and even worthy to be similar to their own franchise for the originality of levels.
There are some bugs and glitches that do not influence on virtually nothing if playing for fun.
The only problem I found is not critical, but becomes boring, for example, some levels even after completing them, the map still has not caught as the Kremcoins, and some only become complete with the "!" after completing other worlds. DK coins had no problems.
I only have one question ... I miss just 1 Kremcoin to go to the last level of Lost World, but has 2 levels that are incomplete: Reptile Rise (found 2 bonus) and Endless Elevator (1 bonus). Could you tell me if there's a bonus in these levels? I'm already two days redoing them and do not think.
Oh, I take this opportunity to say that I am proud to be a Brazilian to have started this great project.
Google Translate wrote:Thank you, I'm very glad you like it. And about this glitch of kremkoins, I think that's something I can not change, unless I let each level with your amount of original bonus but as I was wanting to explore the hack as much as possible resolvir change some bonus place, enfin I will make a list with the right amount of bonus in each level. And the level that is missing is the kremkoin Endless elevator because the reptile rise is the only level that without the "!" when complete.
Kingizor wrote:The bps patch format requires that the file to be patched is the same as the one the patch was made for. Some patchers can ignore this rule, but it's generally not a good idea to do that unless you know what you're doing.
In this case the ROM to be patched should be the clean, unheadered v1.0 USA version of DKC2. Any deviations such as the presence of a copier header, interleaving, corruption as well as damaged or alternate versions of the ROM will trigger that error in beat.
VideoViking wrote:YouTube video gamer Sky Hurricane just completed his (blind) play through of The Lost Levels:
https://www.youtube.com/playlist?list=P ... NE3omzxepG
Evoluzione wrote:Comecei a jogar agora essa hack. Achei muito boa, excelente e muito diferente das outras que só focam em aumentar a dificuldade, tirando às vezes a diversão e exploração como disse o cara ai. A dificuldade realmente aumenta muito no world 2, mas nada impossível, deixando "desafiador".
O único "defeito" que achei foi a fase "Blue-Tail trouble". Ela é muito chata, não se trata de dificuldade alta ou nada do tipo, só é chata mesmo.
Gostaria MUITO de ver uma "continuação" ou outra hack semelhante. Parabéns.
remek-dk wrote:hey, this was an excellent ROM hack of DKC2 best hacking I've played. not to difficult and Balanced and interesting courses and effects. well done!: D you have plans to do more hacks in the future perhaps?
doomero wrote:Am sorry for my ignorance, but how i can play this hack? is like a patch?
doomero wrote:I beat the hack, some levels are very hard, but very well done...some bonus are impossible to beat and other are buggy (some kill them all bonus, the kremcoin not appear). well, i joined 30 Dk barrels, 75% ... and only left 2 lost world levels for play (krazy kremland and krool´s keep). By the way...where is the Dk coin in level 2 of the first world?
VideoViking wrote:YouTube video gamer Sky Hurricane just completed his (blind) play through of The Lost Levels:
https://www.youtube.com/playlist?list=P ... NE3omzxepG
L_Sky wrote:Hello Lucas, thanks for your game, it's amazing ! Hope you are working on the same hack for DKC3 !
Super Luigi! wrote:Now that I think about it, I never played this hack once it finished. Perhaps I should? I'll definitely look into it, LucasRangel. If there's anything you need to tell me before then, just let me know.
Super Luigi! wrote:I'm having a hard time playing this, LucasRangel. For some reason, the patch doesn't work. I'll keep looking into this, but I just wanted to let you know.
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