Jomingo wrote:Anyway, I always thought that the Kongs ate the bananas as they gathered them, which is why they would gain lives as they ate 100. I guess theres no evidence that supports this though.
Graf Saecula, in a post on the DKU forum wrote:I found something a while ago that may help in solving the mystery of the great banana raid once and for all.
I found scans of the German DKC SNES manual online and browsed a bit through them, as I had never owned the manual of the original. I was immediately hooked on the atlas with the level archetype descriptions and the beautiful small renders. And guess what I discovered? An explanation why the Kremlings wanted these damn bananas so badly.
The first sentence of the factory level description says:
"The factories were built by the Kremlings to turn bananas into gold."
Jomingo wrote:I was pretty sure that they mentioned in the DKC2 manual that they kidnapped DK and stole the hoard again.
The Kirby wrote:You know, considering how much Cranky focuses on how DK performs, it's possible that Cranky moved all of the boss level hoards back himself. He probably saw it as a bit of a reward to DK for actually living up to his extremely high standards by getting 101%. Cranky would certainly have had access to them, since his cabin exists in all of the six areas of the island, and each has a banana hoard. Although, DK64 strongly implies that Cranky's physical prowess is exceptionally poor, he probably wouldn't have been able to do this, but it's also possible that Cranky was slightly younger during DKC, and may have been able to actually pull it off.
Katastrophe Kong wrote:Exactly, If they don't eat bananas- what do they?
Cosmicman wrote:I thought all you do while you play is eat bananas. You play through the levels, find the bananas flying in the air, eat them, reach 100 bananas and get an extra life! Or am I the only one here that thought when you touched a banana you ate them until you reached 100 and felt relieved enough to gain one life.
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